﻿package com.mui.core
{
    import com.gengine.resource.core.*;
    import flash.net.*;

    public class LibraryLoader extends ClientLoader
    {

        public function LibraryLoader(param1:Boolean = false)
        {
            super(param1);
            return;
        }// end function

        public function get request() : URLRequest
        {
            return _request;
        }// end function

    }
}
